Ideas Demo Ideas is an experiment in real-time animation. The scene opens on a piece of paper with the Silicon Graphics logo and the words "ideas in motion" on a table lit by a single lamp. The view moves in on the paper and a three dimensional version of the logo grows out of the paper and flies around a bit. The scene ends with everything faded out except the logo and the words. Pressing the left mouse button restarts the animation at the beginning. Pressing the ESC key exits the program. The lighting on the logo and the lamp are infinite source with the specular component and were done with the hardware. The lighting on the tabletop (the spotlight effect) was done in software for each vertex of a 13x13 grid. The logo and its shadow each contain 2016 meshed triangles. The lamp contains 384 meshed triangles. The letters contain approximately 1200 total meshed triangles. old ideas README stuff THIS CODE RUNS/COMPILES ON 5.1 Irix OR LATER THIS CODE WILL NOT RUN ON LESS THAN 5.1 Irix ABOUT THIS PROGRAM: ideas is an OpenGL implementation of Ideas In Motion. Ideas in Motion is an experiment in real-time animation. The scene opens on a piece of paper with the Silicon Graphics logo and the words "ideas in motion" on a table lit by a single lamp. The view moves in on the paper and a three dimensional version of the logo grows out of the paper and flies around a bit. The scene ends with everything faded out except the logo and the words. Pressing the left mouse button restarts the animation at the beginning. Pressing the ESC key exits the program. Pressing keys 1 through 4 varies the speed of the animation (1 = slowest). Pressing any other key pauses or unpaused the program. The -a option causes the animation to loop. The -d option causes the program to run single-buffered. The -s{1-4} option sets the speed of the program (1 = slowest, default = 2). The lighting on the logo and the lamp are infinite source with the specular component and were done with the hardware. The lighting on the tabletop (the spotlight effect) was done in software for each vertex of a 13x13 grid. The logo and its shadow each contain 2016 meshed triangles. The lamp contains 384 meshed triangles. The letters contain approximately 1200 total meshed triangles. TO COMPILE: If you have not already done so, copy all files from the CDROM to a directory on your computer. First, run the shell script UNCAP to get everything back from upper case letters. Then type "make." OTHER MAKEFILE TARGETS: "make clean" removes objects, ~ files, and core files. "make clobber" also removes the executable. AUTHORS: Iris GL version by Thant Tessman. Ported to OpenGL by Celeste Fowler.
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